Virtual (and plural) Art Museum
DOI:
https://doi.org/10.5216/vis.v13i1.33885Abstract
This paper is about virtual museums of art, which are web interfaces developed by museums to interact with their audiences. It is based on the "plural museum", a concept proposed by Martin-Barbero, and presents three kinds of interfaces: databases, virtual tours, and digital games. It analyzes the relation between artwork and audience in each interface, then it focuses on digital games of three museums: Tate Gallery in London, Museum Boijmans of Rotterdam, and Virtual Museum of Brazilian Art. It concludes that the use of technology is not necessary nor a guarantee of a "plural museum", as it depends on how the museum understands its own institutional role and relates to its audiences.
Key words: Virtual museum, artwork, Martín-Barbero
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